Scarcity, logos and access · Chapter 2 of 3
The Queue Is the Product
On a two billion dollar business built by refusing to sell people things.
2 min read
James Jebbia opened Supreme on Lafayette Street in New York in 1994. The clothes were on the walls and the middle of the floor was clear, so skaters could ride through the shop. The staff were famously indifferent to whether you bought anything.
If you were not a skater, the experience was uncomfortable. That was not a failure of customer service. It was the product.
The decision that built the business was not the box logo, which is Barbara Kruger's visual language applied to a skate brand, and it was not the collaborations, which came later. It was this: make small quantities and release them on a fixed schedule.
Think about what that does.
Buying becomes an event with a time and a queue. Markdowns fall to almost nothing, because there is never anything left over. The brand gets harder to obtain over time rather than easier, which is the opposite of what every growing company does. And a resale market appears, where the public price sits above retail.
That resale market is the strangest part. The brand captures none of that money and all of the signal. A price above retail publicly announces that the original price was too low and that getting one required being fast, early or connected. It is advertising bought entirely by other people.
Now the hard part, which is the discipline.
Every instinct in retail says make more of what sells. There is a finance director somewhere in every company watching a sell-out rate and correctly observing that the factory has capacity. The entire Supreme mechanism depended on saying no to that, week after week, for years, while leaving obvious money on the table.
Most brands cannot do it. It requires believing that the wanting is worth more than the sale, which is true and is very difficult to hold on to when you can see the units you are not shipping.
Eventually it was sold for around two billion dollars: a business whose central engine was disappointing the majority of its willing customers every week.
Which brings us to the thing every new brand gets wrong about this story.
You cannot start here.
Supreme spent about a decade being genuinely inaccessible before scarcity became profitable. The shop was not exclusive as a tactic; it was exclusive because it was actually for skaters and actually in New York and the people working there actually did not care whether a tourist bought a shirt. The exclusivity was real for ten years before anybody monetised it.
A brand that opens with limited drops and a difficult website has taken the symptom and skipped the cause. Customers detect this remarkably quickly. Scarcity with nothing behind it reads as a marketing decision, because that is what it is, and the queue never forms because there is nothing to queue for.
The transferable part is not the drop. It is the decade of being specifically for somebody, at the cost of being for everybody else.
We made what we wanted, and we made too little of it.
Where you'll meet this
Supreme was eventually sold for around two billion dollars, on a business whose central mechanism was deliberately disappointing most of the people who wanted to buy from it.